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Best class in Cabal
Blader
41%
 41% [ 9 ]
Warrior
5%
 5% [ 1 ]
Force Archer
9%
 9% [ 2 ]
Force blader
27%
 27% [ 6 ]
Force Shielder
14%
 14% [ 3 ]
Wizard
5%
 5% [ 1 ]
Total Votes : 22

 

 Force Blader [Guide]

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Dark
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PostSubject: Force Blader [Guide]   Fri Oct 09, 2009 2:19 am

Hi Guys here a Guide for my Favorite Class fb Very Happy


FB is a an all-round balanced character with decent stats, good in both PvE (Player versus Environment/Monsters) and PvP (Player vs Player). No doubt that FBs have the best looking gears/equipments and skill animations + some Devil May Cry kind of style in them which is too cool to resist.

Also, due to FBs skill distribution which goes to all STR, INT and DEX, enable them to wear all type of equipments (Amourset, Battleset, Martialset) according to your needs (eg. armourset for more def, martial for more def rate, battleset for better looking and balance def+def rate)

However being a hybrid class, FB’s stats distribution made them a weak melee class character compare to Warriors and Bladers because of their low base attack and base defense. But with a good combination of gears/equipments + PLAYER SKILLs, FBs can be stronger than all the other classes.


Stats:

STR: 287
INT: 227
DEX: REST

If u wanna Buy Mith Stuff u need more Str/int.

Those stats are just perfect suited for OSM Battle set +7 and Mithril Katana +7. It also gives you the possibilty to choose between OSM Armor set and OSM Battle set. But since Armor set is ugly on FBs, alot of FBs prefer wearing Battleset (including me).

If U wanna test some stats, then pay a visit to http://www.orazur.free.fr/.

Why DEX instead of STR? It is just because DEX gives more points compared to STR for Force Blader.


The FB "must have" skills are the following skills:

Sword Skills

Fadestep Lv9
Dash Lv9
Force Slash Lv20(for pvp)
Force Assault Lv20(for pvp)
Impact Stab Lv20
Dance Of Ruin Lv20
Rising Shot Lv20
Force Kick Lv9(useful for running opponents)
Infernal Stigma Lv9(stun for 8sec)
Abyssal Crystal Lv20(range)
Force Impact Lv20
Infernal Impact Lv9
Assassinate Lv9

Magic Skills

Regeneration Lv4(for early game and for Lv 140+)
Magic Arrow Lv3(for training purpose)
Wind Arrow Lv3(for training purpose)
Freezing Arrow Lv3(for training purpose)
Stone Cannon Lv20(for BM1 buff: It increases ur defense.)
Fire Cannon Lv 15-20 (for BM1 buff: Increase ur attack too)
Wind Cannon Lv15(for BM1 buff: It increases ur atk rate/def rate)
Aqua Cannon Lv20(for BM1 buff: It increases ur hp/mp and hp regen/mp regen)
Lightning Cannon Lv20(for BM1 buff: It increases ur attack)
Lightning Blade Lv20
Ice Blade Lv20(Lv140+ stack with Lightning Blade)
Enervation Lv18(for dungeon, bosses)
Excration Lv18(for pvp)
Mana Freeze Lv18-20(for pvp)
Hard Luck Lv18-20(for pvp and dungeon bosses)
Darkness Lv18(especially for pvp/TG and bosses)
Field of Enervation Lv18(for pvp and dungeon bosses)
Field of Execration Lv18(for pvp)


Upgrade Skills

The upgrade skills may vary:

- If U wanna go all out PvE then choose this 1:

HP -> Vitality Mastery (Transcender)
Defense1 -> Defensive Sense (Transcender)
Defense2 -> Damage Absorb (Transcender)
Attack1 -> Offensive Sense (Transcender)
Attack2 -> Impact Control (Transcender)
Defense Rate2-> Sixth Sense (Transcender)

- If U wanna go all out PvP then choose this 1:

HP -> Vitality Mastery (Transcender)
Defense2 -> Damage Absorb (Transcender)
Attack1 -> Offensive Sense (Transcender)
Attack2 -> Impact Control (Transcender)
Magic Attack1 -> Force Control (Transcender)
Magic Attack2 -> Rulling Force (Transcender)

- If U want a balance between PvE and PvP then choose this 1:

HP -> Vitality Mastery (Transcender)
Defense2 -> Damage Absorb (Transcender)
Attack1 -> Offensive Sense (Transcender)
Attack2 -> Impact Control (Transcender)
Magic Attack2 -> Rulling Force (Transcender)
Defense Rate2 -> Sixth Sense (Transcender)

P.S.: Though it becomes harder in PvE, I gain more benefits from Rulling Force because in BM1 we gain more stats


Items

Amulet of Pain + X
Ring of Luck + X
Bracelet of Fighter + 4 or Higher
Force Regeneration Earring + X
Epaulet of Fighter + X
Whole Battle Set (+ Sword Amp% or Crit Rate/Damage or +HP)
Katana & Orb (+ Critical Rate/Damage for Osmium and lower, + Sword Amp% for Redosmium and above)

Basically, items go for Attack (Sword Amp % & Critical Rate/Damage), Defense, HP.

Suggested OSM Battle set

OSM Battle Suit +6 Double Slot Sword Amp / HP
OSM Battle Helm +6 Double Slot Deathblow / Critical Damage
OSM Battle Boots +6 Double Slot +7% Sword Amp / HP
OSM Battle Gloves +6 Single Slot +7% Sword Amp

Suggested ceapon combinations

Mithril Katana +6/7 20% CDI & Mithril Orb +6/7 20% CD
Mithril Katana +6/7 10% CDI & Lapis Orb +6/7 36% CD
Osmium Katana +6/7 36% CDI & Lapis Orb +6/7 36% CD

The first combination is the dream of every FB but they cost ALOT or they cannot be found. The 2nd combination is alot cheaper. The 3rd combination is more expensive than the 2nd comination, you'll do more Critical Damage with it but the non-Critical Damages are poor so it's not worth it.


Buffs

Earth Guard Lv20
Wind Movement Lv20
Aqua Vitality Lv20
Lightning Blade Lv20
Resist Intension Lv9(why lvl 9? Because it doesn't give more stats, it just increases the duration time. Actually, I don't even HAVE it. ^^)

PvE Combo Combinations

1. This combo stuns the mobs continiously but every 8 secs, the mobs will hit you once.

Infernal Stigma Lv9
Assassinate Lv9
Infernal Impact Lv9
Dance Of Ruin Lv20
Force Slash Lv20

Infernal Stigma -> Assassinate -> Infernal Impact -> Dance Of Ruin -> Force Slash (chain)

2. This is a stunlock combo but it needs some practice to get used to it. By stunlock combo I mean that the mobs won't be able to even "touch" you.

Infernal Stigma Lv9
Assassinate Lv9
Infernal Impact Lv9
Force Slash Lv20
Rising Shot Lv20

Infernal Stigma -> Assassinate -> Infernal Impact -> Force Slash -> Rising Shot (chain)

IMPORTANT INFO: Try to cast every skill in "Good" exactly after "Excellent" till 7 combo, NOT earlier! After 7 combo just keep casting the skills in the first in "Good". You'll notice that the mobs won't move. If you cast ur skills too late or too early, in the first case the mobs will attack you once and afterwards they'll get stunned. In the other case, the mobs won't get stunned because you casted Infernal Stigma on them while they were stunned alrdy.


Last edited by Dark on Mon Oct 12, 2009 10:03 pm; edited 1 time in total
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PostSubject: Re: Force Blader [Guide]   Fri Oct 09, 2009 4:36 am

for cannons in bm1, do u need to have them in a hotkey bar? or is only having the skills enough?
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PostSubject: Re: Force Blader [Guide]   Fri Oct 09, 2009 5:16 am

passiv skills only skill them and dont care about them^^
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Force Blader [Guide]

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